Adnaan Shaik
Game Design and Development
Hello! My name is Adnaan Shaik, and I'm a skilled 2D and 3D game artist who enjoys a good challenge! My biggest fascination is studying how games create immersion, which I apply to create extremely captivating experiences. Whether it's hyperrealism or intricately engineered electric vehicles, I always bring my best!
Bex Goodall
Game Design and Development
Hi, I'm Bex - a well-rounded game designer with skills across 3D modelling, animation, and level design, but my true passion lies in development. I love the blend of creativity and technical problem-solving that game development demands, and I live for those “aha” moments when things finally click. I’m dedicated to finding the best solution for every challenge and constantly pushing myself to grow, learn, experiment, and create experiences that feel alive and, most importantly, bring people joy.
Caitlin Jacobs
Game Design and Development
Hey there, I'm Cait! I’m all about building clever, ambitious games, and figuring out how to make chaos behave (sort of… it’s useful sometimes)! I tackle challenges with optimism, determination, and the occasional “what if we broke it on purpose?” approach. Naturally curious, I love learning, adapting, and pushing my boundaries to improve. My core principle is to work hard, work smart, and if the code catches fire, that’s just another reason to roast some marshmallows and make it more S.O.L.I.D.!
Caleb Nathan
Game Design and Development
Howsit going, I'm Caleb! I'm 21 years old and reside in Durban, South Africa. As a passionate game designer and creative designer, I thrive on bringing imaginative worlds to life through collaborative teamwork and innovative storytelling. With a keen eye for detail and a love for immersive gameplay, I'm dedicated to crafting engaging experiences that captivate audiences worldwide. I'm always excited to explore new opportunities, share ideas, and learn from fellow creatives in the gaming industry.
Daniel Dennison
Game Design and Development
Hi! My name is Dan, and I have some dandy skills in Unity, Unreal, and Blender! I've gained practical experience building engaging game experiences and also work part-time as a Vega tutor, helping students navigate game design as I once did. I am passionate about immersive, gameplay with a soft spot for goofy animations, I wish to apply my growing skills to the ever-evolving games industry. Whether collaborating or working solo, I’m committed to high-quality work that resonates with players and helps move the industry forward.
Erin Phillips
Game Design and Development
As a huge game art and character design enthusiast, I love creating eye-catching and iconic designs that will shine both individually and collectively in whatever game they’re made for. Proficient in both 2D and 3D art/character creation, I fully embrace sprite art and vivid colours, using Photoshop, Blender, and Spine. My main inspirations are fantasy, animals, and lo-fi. I’m eager to bring my ideas to life and have others freely enjoy them in any way they want, no matter how weird they may seem!
Jacob de Villiers
Game Design and Development
Passion, resilience, and teamwork are my core ingredients for concocting awesome games. No matter the genre, I always bring my best, delivering unforgettable experiences! I especially enjoy creating and playing games from all over the horror genre, with an emphasis on puzzle mechanics. The main takeaway from my time at Vega is that having fun along the way is the main spice to life. So why not join me on this adventure and let us see where we end up?
Kayla Du Plessis
Game Design and Development
Hello! I’m Kayla - an artist that loves to draw fungi and cute critters, who triples as a cozy game designer, avid granny hobby enthusiast, and fantasy narrative writer. When I’m not working on my manuscripts, I’m drafting character concepts, animations, and cozy game mechanics. I have summoned the ability of creativity & world building, and can see a project from start to finish.
Kyrone Naidoo
Game Design and Development
Hi - I'm Liam “Kyrone” Naidoo, and I specialise in 3D design, game design, and sound design - The Three D's! I'm versatile across many fields, most recently creating asteroid shooters, sci-fi racing games, and idle farming management games. I utilise software such as blender and FL Studio to help create my works. I prioritise art and sound over coding but I do have some coding experience. I am comfortable with working in teams and enjoy some collaboration with others. I also create concept art when needed but my passion lies in crafting engaging experiences that bring games to life.
Lirisa Govender
Game Design and Development
Hi! I’m Lirisa – I bring game worlds to life through code, creativity, and curiosity. With a background in both art and programming, I enjoy working across disciplines to craft interactive experiences that feel meaningful and engaging. Whether I’m prototyping mechanics, designing visuals, or refining gameplay, I approach every project with energy, focus, and a constant drive to improve. I’m excited to keep growing as a developer and to help shape the future of games.
Maddy Bell
Game Design and Development
Hello, I am Maddy, a 21-year-old game designer and developer at Vega Durban. I studied for this degree to acquire the skills necessary to create interactive, enjoyable experiences within enticing and visually beautiful game worlds. I have learnt the principles of game design theory, programming in Unity (C#) and Unreal Engine (C++), as well as 2D art (Photoshop) and 3D modelling (Blender). My strict attention to detail and strong work ethic ensure that I always deliver the highest-calibre gaming experiences.
Njabulo Zikhali
Game Design and Development
I’m a passionate game designer and developer with three years of experience in coding, concept pitching, storytelling, and level design. I specialise in Unity and Unreal Engine, primarily using C# and C++ programming, and thrive on creating engaging player experiences through polished mechanics and immersive worlds. I work well in a team and pay close attention to detail. I approach each project with a fresh perspective and prize solution simplicity, cleanliness, and practicality above all else. I’m constantly refining my skills in gameplay systems, UI/UX design, and rapid prototyping.
Simon van der Vyver
Game Design and Development
Hello! I'm Simon van der Vyver, an indie game designer, character creator, storywriter, and world-builder. I specialise in conjuring up awesome fantasy environments, biomes, and mythological monster designs.
Sumendran Govender
Game Design and Development
Hello, I am Sumendran Govender, a third-year Game Design and Development student at Vega Durban, with proficiency in C#, Unity, and audio. Check out my Itch – BlankityBop – where I create edgy and action-packed games like “Monster Moto Rush”, and “Hellish Mindscape!” I pioneered the indie studio "Zero Sleep Games", where I create games that speak to the hearts of players and make them smile. I believe that gaming is the ultimate art form for changing the world, and therefore, I weaponise my passion to create games that touch hearts. Always pouring my best into each task I tackle, I now seek to shape the future.
Tishey Pillay
Game Design and Development
I’m an aspiring game developer specialising in Unity development, with strong skills in C#, JavaScript, and 3D modelling. I’m passionate about building immersive gameplay experiences through well-designed mechanics, smooth interactions, and optimised performance. Using tools like Blender and Autodesk Maya, I create and integrate assets that enhance both visuals and gameplay. Dedicated to continuous learning, I aim to grow within a collaborative team and contribute to innovative projects built in the Unity engine.