Angelique Bettencourt Da Silva
Game Design and Development
Hi! I’m an analytical and detail-oriented game developer with a strong foundation in object-oriented programming, and interactive development. I’m driven by curiosity and a genuine passion for solving complex problems, whether it’s optimizing a system, designing an engaging mechanic, or finding elegant technical solutions that make an experience feel effortless. Above all, I enjoy bringing together creativity and code to build projects that are not just functional, but meaningful and fun to use.
Ben McMichael
Game Design and Development
My name is Benjamin McMichael, preferably Ben. I am studying Game Design and Development at Vega. I love to create really cool models that blend history and fantasy and to make and design interesting levels for games, my main goal in game development is to craft experiences for players that feel lifelike and more memorable.
Mark Perkins
Game Design and Development
Hi, I'm Mark Perkins. I am currently a 3rd year student at Vega, studying a Bachelor of Computer and Information Sciences in Game Design and Development. My work focuses on designing engaging player experiences through thoughtful mechanics, intuitive interfaces, and immersive world-building. I am passionate about creating games that balance challenge, clarity, and creativity.
Mikale Himraj
Game Design and Development
I’m a Game Design and Development student with a passion for programming and creating smooth, engaging player experiences. With experience in Unity, Unreal Engine, C++, and C#, I enjoy tackling both the technical and creative sides of development. I’ve worked on projects in academic, team, and corporate environments, which has taught me the value of clear communication, structure, and adaptability. I take pride in bringing ideas to life through clean code and thoughtful design.
Mpho Mugivhi
Game Design and Development
Coding has always been more than lines on a screen, it’s a way to bring imagination to life. Fascinated by how games worked from a young age, I grew into creating them myself, where logic meets creativity and technical skill blends with artistry. Working with C# and Unity lets me shape interactive experiences from the ground up, turning functional systems into worlds that feel alive. I’m always exploring new ways to grow, push boundaries and find that perfect balance between structure and creativity, because to me, there’s real beauty behind every bracket.
Palesa Gaetsewe
Game Design and Development
I’m Palesa Gaetsewe, a Game Design and Development student with a growing passion for commercial software development. I enjoy creating interactive, purposeful experiences, whether it’s through games or practical software solutions. I’m driven by curiosity, creativity, and a desire to build tech that makes life better.
Sihle Ribisi
Game Design and Development
I’m a Unity game designer and C# programmer who blends creativity and technical skill to craft immersive, story-driven experiences. I’m passionate about sound and level design, with a growing interest in VFX and narrative writing. I value intentional design where every detail enhances emotion and engagement, and I aim to create meaningful, atmospheric worlds that connect players through sound, story, and play.
Siobhan Butler
Game Design and Development
I am a Game Design and Development student with a background in digital art and a passion for programming. Blending creativity with logic, I approach problem-solving with out-of-the-box thinking and a strong eye for structured design. I am skilled in C# and C++, and have worked on short- and long-term projects across individual, small, and large team settings, as well as in a corporate environment. I value organisation, clear communication, and bringing imaginative ideas to life through both art and code.
Tapuwa Kabwato
Game Design and Development
I’m a versatile programmer with a strong foundation in Object-Oriented Programming and C#. My main focus is Unity development, but I adapt quickly to new tools and languages. I’m passionate about solving problems efficiently and creating smooth, functional systems. I also do well in Unreal Engine blueprints and enjoy learning fast-paced technologies that push my technical abilities.